while the one force field seems fixed, the rest of Poramous is still a mess (forcefields, doors) (For a non-scripter, the Null Deacon and TNT were quite a slog I must say!) Orange Poramous force field (after fix, I do seem to get the right greeting from Fram Daken) Mannec (still tough, but should be more manageable) Here are several problem areas which should now be fixed: Red Sauce Posts: 3431 Joined: Fri 1:35 pm I would appreciate anybody else trying this partial fix to see how it works for you. other fixes, most pertaining to journal updates added dialogue entry which allows Johnny to advance past Prudance's guard (when Johnny not near) for whatever reason, I get no 'jitter dance' from Synda/Johnny in The Underground any more journal update created for retrieval of Quixoquinet amulet code added to SCUGLadder (A1ladder) which prevents ladder movement until ordinators are dead for whatever reason, spiders in Balmora sewer have not crashed for me lately commented-out 'PositionCell' statements in some scripts which seems to have resulted in more stability re: Vladir's Crypt, travel to Amanda's from Vos, perhaps travel past the spikes as well 'Quick-testing' (using 'COC' and so forth) was done fairly completely for Synda, less so for Johnny. Well, I'm pinching myself went through almost half the main quest without a crash/blockage, so I'll post what I have so far.
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