3/30/2024 0 Comments Adaptive dmc vray 3.6 sketchupDMC is by far the best raytracing based technique to get in camera depth of field and 3D motion blur with reasonable render times. There is one render, that I know, that is using similar technique to DMC and both renders are more and more being used in high end production environments for this reason. As I said, subdivision sampler can be found in most of the competitive biased render engines but it seams to me like some of these engines, based on positive user experience from VRay, are jumping on board and delivering some similar sampling algorithms like DMC. It will give you clean and well sampled image, it's perfect for rendering still images, but compared to DMC sampler it usually oversamples image in places where you can make it even with lower number of glossy reflection samples (for example). It's relatively old technique and behaves very good in most of the cases. Adaptive Subdivision sampling is a technique used in almost every other biased render engine on market. ![]() I won't be mentioning fixed sampler technique since it's pretty straight forward and in case you don't know how Fixed sampler works, it will be easy to figure out from gained knowledge. In this tutorial I will focuse on giving you the basic technical background of DMC sampler, but before we go into any technical details about DMC sampler, we will go over alternative sampler integrated in VRay, Adaptive Subdivision sampler.
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